Sinistar: Unleashed is a 1999 action space shooter video game for Microsoft Windows. It was designed by Marc Michalik and Walter Wright and developed at GameFX, a small studio composed of former members of Looking Glass Studios. Originally titled Out of the Void, the project at first had no relationship to Sinistar, which was released by Williams in 1982. After licensing the franchise from Midway Games, GameFX developed the game as a sequel. The player's goal in both installments is to use starships, weapons and power-ups to destroy the Sinistar, a large bio-mechanical machine. Unlike its predecessor, the sequel has full three-dimensional graphics and gameplay. Sinistar: Unleashed got a mixed reception when released: some critics lauded its graphics and new features, and several journalists felt that it stayed true to the feel of the original game, but other critics faulted the boss characters and repetitiveness of the gameplay. (Full article...)
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